By Nicolas Palermo | Posted Thursday, March 4, 2021
In her book What it Is, underground comics legend Lynda Barry explains that fantasy worlds in art aren’t created to escape reality. Rather, their existence helps us to stay in reality. To bear it. “We have always done this; used images to stand and understand what otherwise would be intolerable.”
Logan Stahl is an illustrator from NJ whose images help me do just that. The sci-fi inspired worlds that his characters inhabit portray, but are not limited to: scenes of warriors battling insect-like beasts, buildings that somehow look both ancient and futuristic and nomads trudging through seemingly endless deserts (are they escaping something or just wandering to feel alive?) Logan takes hints from comic book and manga greats that many of us deeply admire, but his style is still distinctly his own.
Hi Logan! How are things?
Logan Stahl: Hey, thanks for reaching out! I’m doing pretty well, all things considered.
Where are you currently based out of?
I live in Somerville, NJ.
What are your favorite mediums to work in?
I primarily work with felt-tipped pens for linework and photoshop for colors. They’re what I have the most experience using and they’re both cheap, quick, and clean to use. I regularly work with markers and colored pencils as well, and for a while I was taking oil painting classes until COVID got in the way. In general, I enjoy working in any medium, but I’m usually limited in my choices by time, money, and desk space haha.
You mention in your Patreon account bio that you are “hugely influenced by Moebius, Otomo, Wayne Barlowe and Miyazaki.” When I look at your work, I see these influences coming through — especially in the way your characters interact and in the colors and shading. How did you initially discover these artists? What works by them had the biggest impact on your style?
Wayne Barlowe I found first. I had An Alphabet of Dinosaurs as a kid, and I still think it’s one of the most superb collections of paleoart ever produced. I also had Barlowe’s Guide to Extraterrestrials and Expedition. Everything he does is just perfect — he brings the gravitasand drama of an artist like Thomas Cole or Jean-Léon Gérôme to illustrations of aliens and demons and dinosaurs. I never get tired of going back through his books.
Otomo I discovered in my tail end of high school — I think Akira was the first anime I ever actively sought out to watch and I was blown away. I tracked down the manga soon after that and devoured it. I find his art almost intimidating — the soaring cityscapes and labyrinthine industrial depths his characters inhabit are daunting in their scale and complexity, and no details are ever sacrificed for convenience or simplicity in his work.
Moebius I found my freshman year of college, around the time I started drawing seriously. For quite a while I didn’t know anything about him or his comics — I just kept finding more and more drawings by him on the internet, each one more evocative and bizarre than the last. The color, the linework, the designs — all of it enchanted me and still does. He’s definitely the artist I’ve spent the most time trying to emulate.
Miyazaki I discovered when one of my best friends brought over a DVD of Nausicaä of the Valley of the Wind. Nausicaä to me is just perfect — I couldn’t ask for anything more in a story. In style it’s like a pastiche of all the 60s/70s/80s sci-fi / fantasy novels I grew up reading and in substance it’s pretty darn heavy. Over the years I’ve been working my way through the rest of the Ghibli canon, but Nausicaä will always be my favorite. Fun fact: Moebius actually named his daughter Nausicaä, after Miyazaki’s titular princess, and Miyazki has said he “directed Nausicaa under Moebius’s influence.”
Your bio also mentions that you’ve been published in “RPG zines.” The hands-on, DIY process of making zines is so crucial to the foundations of underground art and music scenes. I love that they’re still prevalent today. With that being said, I’ve never heard of that specific kind of zine. What exactly is an RPG zine? How did your collaborations with these RPG zine-makers come about?
Well, you’re in good company because I hadn’t heard of RPG zines either before I started working on them haha. The gist of it is this: RPG zines are fan-made supplements for tabletop role-playing games (“TTRPG”s or “RPG”s), such as Dungeons & Dragons. Usually they’ll contain homebrewed settings, adventures, or gameplay rules and they’re pretty short in length. The first art commission I ever did was when someone online reached out to me to ask if I could illustrate a zine for them. Since then my work has been featured in a few relatively successful zines, and I guess my name’s been spreading through the RPG community because I’ve had pretty steady work doing those kinds of illustrations for the last year or so. I myself don’t play TTRPGs too often (from a lack of experience and time, not from a lack of interest or enjoyment), but I’ve gotten to meet a lot of really cool people doing this kind of work!
Also, to respond to what you said about art and music zines — I would love to work on more stuff like that. I’m really into the Jersey DIY music scene and I actually did cover art for a split EP between a couple local bands a few years back but unfortunately nothing more since that.
What is your favorite part about your artistic process?
I love being able to visually represent something that started out as an idea in my head. It’s incredibly satisfying to look down at a piece of paper and see a picture of something that I had only imagined before. It’s the same thing that’s kept me drawing since I was a kid and it never gets old.
Do you have a favorite project or piece in recent memory that you’d like to talk about?
From 2018 to late 2020, I wrote and illustrated a sci-fi / fantasy book written in the form of a travel journal. It’s called Coelum and I put a lot of love and effort into it. The art and writing is all complete, I’m just working with my publisher to actually put it out there, so hopefully that should be available digitally in about a month or so and, if everything goes according to plan, we want to do a physical release at some point as well. Aside from that, I’m currently working on an RPG zine called Desert Moon of Karth written by Joel Hines that’s all about space cowboys and aliens slugging it out on a desert planet. It’s delightful to illustrate and it made over 40 times its funding goal on Kickstarter, so that’s something to check out if you get a chance. Heavily inspired by Dune, Cowboy Bebop and Edgar Rice Burroughs’ Barsoom books — all stuff that I love dearly.
What are you working on now? Where can we follow you and find your art?
Right now in addition to Karth I’m working on more RPG zines and lots of smaller commissions here and there and that’s probably going to take up most of my time over the next couple months. I’ve also been working a bit on a collaborative book with a few of my friends who are also illustrators. It’s going to be a faux buyer’s guide to space mercenaries, with each of us designing and illustrating a bunch of sci-fi bounty hunters and writing up stories for them. That’s kind of on hold at the moment as we’ve all been (fortunately!) busy with commissions, but it’s something I look forward to getting back to down the line.
If you want, you can follow me on twitter, Instagram, or Tumblr:
https://twitter.com/Lil_Tachyon
https://www.instagram.com/liltachyon/
https://lil-tachyon.tumblr.com/
Thank you so much for speaking to me, it’s been a pleasure!